Large Town: Hæhæ Garæ Kîchyà

Hæhæ Garæ Kîchyà

Hæhæ Garæ Kîchyà
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceBàze Logu Empire
Sub ProvenceIlenjivivu Zone
RegionNto̠ Ge̜n Moor
Founded987
Community LeaderLaird Galenasseth Brega
Area7 km2 (2 mi2)
Average Yearly Temp6°C (42°F)
Average Elevation928 m (3044 ft)
Average Yearly Precipitation201 cm/y (79 in/y)
Population1702
Population Density243 people per km2 (851 people per mi2)
Town AuraAbjuration
Naming
Native nameHæhæ Garæ Kîchyà
Pronunciation/ˈhæhæ/ /ˈgaræ/
Direct Translation[happy] [gauge]
Translation[Not Yet Translated]

Hæhæ Garæ Kîchyà (/ˈhæhæ/ /ˈgaræ/ [happy] [gauge]) is a temperate Large Town located in Ilenjivivu Zone, Bàze Logu Empire, within the Warrenese Shogunate.

The name Hæhæ Garæ Kîchyà is derived from the Wareneese language, as Hæhæ Garæ Kîchyà was founded by Hèsë Zlêbê, who was culturaly Wareneese.

Climate

Hæhæ Garæ Kîchyà has a yearly average temperature of 6°C (42°F), with its average temperature during the summer being a cold 1°C (33°F) and its average temperature during the winter being a cool 11°C (51°F). Hæhæ Garæ Kîchyà receives an average of 201 cm/y (79 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Hæhæ Garæ Kîchyà covers an area of nearly 7 km2 (2 mi2), and an average elevation of 928 m (3044 ft) above sea level.

Overview

Hæhæ Garæ Kîchyà was founded durring the late 11th century, by Hèsë Zlêbê. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Hèsë Zlêbê.

Hæhæ Garæ Kîchyà was built using the conventions of Wareneese durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Hæhæ Garæ Kîchyà is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Hæhæ Garæ Kîchyà is buildings have been located at convienant points along the gorge Hæhæ Garæ Kîchyà was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the restrictive baked earthen streets flow where they are able to be made rather than folowing the most convienant paths. The town posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Hæhæ Garæ Kîchyà weathering a full scale bombardment durring a siege. The town's budget focused millitary grade defenses are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

Before you’ve even set foot into the heart of Hæhæ Garæ Kîchyà , you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all preforming the same rituals to bless and anoint building,s streets, people, animals, you name it they are or have blessed it. The same holysymbols is everywhere too. Its on buildings, on people, and even branded into livestock. This town certainly loves its god.

Civic Infrastructure

Hæhæ Garæ Kîchyà has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Hæhæ Garæ Kîchyà . They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Hæhæ Garæ Kîchyà 's parks.

Hæhæ Garæ Kîchyà has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hæhæ Garæ Kîchyà .

Hæhæ Garæ Kîchyà has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Hæhæ Garæ Kîchyà has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hæhæ Garæ Kîchyà has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hæhæ Garæ Kîchyà 's public wards, blessings, and other arcane systems.

Hæhæ Garæ Kîchyà possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large Town. Hæhæ Garæ Kîchyà 's grid is powered by a direct leyline tap.

Hæhæ Garæ Kîchyà possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Hæhæ Garæ Kîchyà has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Hæhæ Garæ Kîchyà 's natural decorations nor waterways.

Hæhæ Garæ Kîchyà has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Hæhæ Garæ Kîchyà has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Hæhæ Garæ Kîchyà has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Hæhæ Garæ Kîchyà 's garrison was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Hæhæ Garæ Kîchyà all of the cats speak the local language with prefect diction.

The Giant cockroach near Hæhæ Garæ Kîchyà are known to be almost tame, such that they can be put to domestic use.

Hæhæ Garæ Kîchyà 's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves creating small tokens to channel Truename Magic energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 5
  • Farm Laborer: 11
  • Hunters: 7
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 6944 m2
    • Cattle and Similar Creatures: 425
    • Poultry: 5106
    • Swine: 340
    • Sheep: 17
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 170

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 4
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 5
  • Coach and Harness Makers: 1
  • Coopers: 4
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 4
  • Farrier: 9
  • Furriers: 1
  • Glassworkers: 6
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 3
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 10
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 5
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Florists: 1
  • Potion Sellers: 2
  • Resellers: 7
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 11
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 5
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 6
  • Nursery Maids: 3
  • Pastrycooks: 5
  • Restaurateur: 8
  • Tavern Keepers: 8

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 4
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 4
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 4
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 6
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 2
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 4
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 4
  • Fixers: 2
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 2
  • Legend Keepers: 2
  • Militia Officers: 18
  • Monks, Monastic: 5
  • Monks, Civic: 4
  • Historian, Oral: 4
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 4
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 6
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Costumers: 1
  • Dancers: 2
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 5
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 6
  • Canners: 5
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 2
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

561 of Hæhæ Garæ Kîchyà 's population work within a Foundational Occupation.

1056 of Hæhæ Garæ Kîchyà 's population do not work in a formal occupation, but do contribute to the local economy. 85 (5%) are noncontributers.

Points of Interest

Hæhæ Garæ Kîchyà is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

Almost every community has some problem with bandits and highwaymen, but Hæhæ Garæ Kîchyà is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.

In time immemorial, reportedly some time during the early 2nd century, Hæhæ Garæ Kîchyà was attacked by savage tribes living nearby Hæhæ Garæ Kîchyà . The details of the conflict are hazy at best due to many conflicting accounts. What is known is Hæhæ Garæ Kîchyà lost 213 people, 220 livestock, and 68 buildings. The conflict ended after roughly 84, when members of Hæhæ Garæ Kîchyà 's militia enacted an operation to destroy or capture a particular research site. The operation was complicated by torrential rains which turned the ground into deep mud. The conflict ended with an assault and siege on the research site, which ended in defeat for Hæhæ Garæ Kîchyà 's forces. The war is remembered in legend by Hæhæ Garæ Kîchyà 's bards, historians, and legend keepers.

History